Friday, 31 December 2010
I got a lot of help rigging this time around and I think I know what I did wrong. There's a little button that attaches the model to the skeleton.
Should have done the hands as well, it would have saved a lot of time
Thursday, 30 December 2010
I also have video footage of how the model looks with basic colour.
I think I only have two more posts to go. That is the final piece and the evaluation. If anyone see anything I've missed please let me know.
Oh man I'm really disappointed in this. The backpack was a big part of the project but i just don't have the time to finish it. I worked out the straps and little bits as well, it's a big shame I can't finish it. I might add more images a little later to show what could have been, but at least I did have a go damn it X/
Wednesday, 22 December 2010
Wednesday, 15 December 2010
I used image plane for the second image. it was a lot more clear and also didn't distort the image size so it keep the correct proportion i set in Photoshop. The down side was
Wednesday, 24 November 2010
Let me know if something is spelt wrong.
I wasn't able to make it in class today so I've taken the chance to update and let you all know how the work is going; it's going meh. It started so well but it's slowed down a little since Maya is now required.
On the subject of Maya I think it's finally clicked, it seems easier then before. I'm actually trying things for myself in it. The other day I tried basic weights, for fun. :O
Anyway back to the work.
Final concept page for Wee Eck Mcglone. Bit hard to see but you should be able to click for full size.
Inked side a front view. The scanned images were not clear enough in Maya so I had to go over then for a third time so I can see what I was doing in Maya.
As you can see the image lines are very clear against the white and I have already started on the model.
Saturday, 13 November 2010
I’ve been so bogged down with keeping up with all the writing of the blog. Its getting really tricky to balance my blogs, doing the practical work and spending all my spare time recuperating from it. This alone takes me the best part of a day to do and keeps me from were I'm really needed. sigh.
But all well it needs to be done so I have yet to show any research for this project. I'll just upload a few pictures I found useful and talk in more detail about how they come in use when I show the latest concept work.
since the description said how Wee Eck McGlone is Scottish it mean he must wear a kilt.
'The kilt is a knee-length garment with pleats at the rear, originating in the traditional dress of men and boys in the Scottish Highlands of the 16th century. Since the 19th century it has become associated with the wider culture of Scotland in general, or with Celtic (and more specifically Gaelic) heritage even more broadly. It is most often made of woollen cloth in a tartan pattern.'
Janitors - Zookeeper
When I was looking at zookeepers I wasn't very happy with what I was finding. The uniform wasn't what I had in mind for Mcglone. I was thinking more alone the lines of a Janitor's uniform so I paid a bit more attention to them instead.
image from zoo-zoom.com/Clothing.htm
If you have been keeping up with my other blogs you would notice this coming.
Steampunk Doctor Octopus 'Doc Ock'
I found this to be very inspirational when first saw this a few years ago. The artist built a steampunk version of the Spider-man character Dr Octopus in 3d.
The backpack was very interesting to me for this and gave me an idea of how McGlone could collect the dung.
image can be found at http://www.zbrushcentral.com/showthread.php?t=074958
Saturday, 6 November 2010
These are the same image i have on my main blog.
Further more detailed sketches of the zoo keeper but was told that it wasn't original enough
Zoo keeper in a steampunk outfit. More original but I seem to be adding Steampunk to most things i do. i might try to steer away form this before it gets too late.